HAVU wins IeSF World Championship in Kaohsiung

Members of the HAVU and Flow teams congratulate each other after the grand final of the IeSF World Championship 2018 held in Kaohsiung on Nov. 11, 2018.

By Dimitri Bruyas

TAIPEI (The China Post) – Finnish representatives from the HAVU team yesterday won the grand final of the IeSF World Championship 2018 after a 3-0 victory against the Swedish team Flow (16-6 Dust2, 16-4 Cache, 16-8 Train).

The grand final between the Nordic teams wasn’t much of a game however, according to HLTV.org. It started on Dust2, where HAVU converted a 10-5 CT side into a 16-6 win with a near-flawless T side, before moving to Cache where zehN helped his team to a 16-4 victory.

The third and final map was Train, and it was the most contested one. But HAVU remained the dominant team, and after finishing the T side 9-6 up, it calmly closed out the match, 16-8.

A Olympics-style CS:GO Tournament

Held at the Kaohsiung Arena, the CS:GO tournament started on Nov. 9 with a total of 26 teams battling it out for a $20,000 prize pool.

The event was “Olympics style,” meaning that teams could only feature players from one country, as well as there being only one team representing a country in
the competition.

The tournament started with a round-robin during which each player or team played against every other player or team in the group stage that saw some notable teams being eliminated.

Still, the best teams at the event, including HAVU, Nexus, Flow and FrostFire, swiftly passed the group-stage test and advanced to the playoffs.

In the first leg of the playoffs, Flow eliminated SCARZ Absolute and managed to reach the final after taking down Ground Zero and Beyond.

On the other side of the bracket, HAVU had tougher opposition and started the playoffs by beating UltiCoin after two strongly contested maps.

Then they faced two notable opponents, Giants and Nexus, but took them down easily, not giving up more than 10 rounds over the course of both series.

10th IeSF World Championship

Taiwan was organizing such a large-scale international e-sports competition for the first time, amid reports that e-sports have already become one of the most highly watched sports in the world.

The online gaming competition was featured at the Asian Games in 2018. The International Olympic Committee is even discussing the idea of including esports in the 2024 Summer Olympics in Paris, making it critical for Taiwan to continue developing its e-sports industry, according to the IeSF.

The International e-Sports Federation (IeSF) is a global organization based in South Korea whose goal is to have electronic sports recognized as a legitimate sport.

As an international federation for esports, the IeSF hosts international esports tournaments like the recently concluded event in Kaohsiung, expanding its range of members and establishing standards for referees, players, certifications, titles
and competitions.

The event was also an opportunity for Taiwan companies which sponsored this year’s event to feature their hardware and software, including Gamania Digital Entertainment, a leader in online game and digital entertainment in Taiwan.